With the release of Halo: Reach looming in the not-so-distant future, Bungie’s Brian Jarrard was asked if the developers had put any thought into which platforms it plans to create games for next.
Turns out, all are under consideration.Speaking in wide-ranging interview with Industry Gamers, Jarrard said that it all boils down to which system is the best possible fit for it’s next creation.“We’re not looking to make the next version of Wii Fit,” he said. “I don’t think that fits with our studio’s philosophies, but we do want to make games that aren’t limited to just a small segment of super-hardcore gamers.“Hopefully they have something about them that’s appealing and interesting to a wide variety of people: people that love great stories, people that love action/adventure… these are the kind of things that, throughout every Bungie game has been a pillar.“In terms of platform, I know these things are all still pending topics in the studio. It hasn’t gotten to the point where we’re unable to do great work, and we’re moving forward. Things are definitely coming together though. We definitely have plans in the works, and I think we’re really close to understanding of what is next and who, what, when, where, that’s all going to land. But we’re not looking at one particular piece of technology right now.“All options are open right now, so long as we find the best possible fit for our creative vision and what this project is going to be”.At least Master Chief isn’t getting his own fitness game, then. You can all sleep better at night knowing that now.Halo: Reach is expected to go into Beta in May for those who already own ODST.The developer has also been chatting about the matchmaking and Player Investment systems in Reach.
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