Reggie Fils-Aimé, president of Nintendo of America, has said it is up to third-party developers to bring mature titles to the Wii and DS and called on consumers to support the releases.
"It's a priority for us bringing a range of entertainment. It's a priority for us to have a range of third party licensees see success on the platform. It's a priority for us to make sure that every consumer has content that they're going to enjoy,” he told MTV.
"Now, the challenge for us is that we, ourselves, Nintendo, don't create that type of content. We're not experts at it. Our developers don't particularly enjoy making that content. They probably could make stellar content, if they chose to. We choose to do something else. So it really is up to the third party developer to create that great content and bring it to life on the platform."
He went onto to say that he felt consumers had responsibility to support the more hardcore titles – highlighting titles that were critical successes but commercially limp.
“I’d say that there have been also, while maybe not commercial successes, certainly the products have been stellar. Grand Theft Auto on the DS as an example. The Conduit is a very good game. But what we want to do...candidly is enourge those very consumers who have been saying ‘hey, Nintendo where is this content?’ to go out there and buy it and support it.”
“I can lay out a tremendous amount of games that are of very high quality that have gone largely ignored by the very consumers who asked for it,” Fils-Aimé concluded.
Earlier this year, Sega announced that it planned fewer mature titles on the Wii due to the underperformance of MadWorld , House of the Dead: Overkill and The Conduit.
EA suffered from poor sales for its on-rails shooter Dead Space: Extraction – which sold only 9,000 units on its launch week despite generally positive reviews.
Комментариев нет:
Отправить комментарий