воскресенье, 21 марта 2010 г.
Metro 2033 Review
If there's one thing Eastern European game developers are good at, it's recreating bleak, lonely landscapes filled with things that go bump in the night. The S.T.A.L.K.E.R. series is proof positive of this trend. And it continues with Ukraine's 4A Games -- a team of ex-S.T.A.L.K.E.R. team members -- and their new title Metro 2033, published by THQ. In this post-apocalyptic shooter, players must wade through the ruins of Moscow and encounter dangerous while armed with minimal ammo. Paul Semel reviewed the game for us.
"Based on the 2002 science fiction novel by Dmitry Glukhovsky, (which may or may not have taken a cue from Terry Gilliam’s 1995 movie 12 Monkeys, a movie which, perhaps not coincidentally, was partially set in 2035) Metro 2033 is set in Moscow after that city, and the rest of the Earth’s surface, is rendered uninhabitable by an atomic holocaust. Well, rendered uninhabitable by humans, that is. The persistent nuclear radiation has created some unfriendly mutants, and they like the surface just fine.
Unfortunately for you, they like where you live as well. You’re name is Artyom, and you’re a young Muscovite who’s lived his entire life underground in the Exhibition metro station. That is, until you’re asked you to deliver a message to a different subway stop. And with that, you toss aside your friends, your family, and your guitar to run a fool’s errand that will probably get you killed. Though really, where would videogames be without fool’s errands?"
Source: g4tv
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